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devDept releases Eyeshot Ultimate V3.0

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A sample 3D object in the Eyeshot viewport.

A sample 3D object in the Eyeshot viewport.

New version offers export to OBJ with full material support.

Eyeshot Ultimate adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. It includes the following Eyeshot products, which are also available individually:

New Features in V3.0

Eyeshot 3.0 Entities

  • Sketch plane constructors
  • Picture entity
  • More flexible AlignedDim
  • More powerful Mesh entity
  • More powerful PointCloud entity
  • PlanarSurface, TabSurface and RevSurface

Eyeshot 3.0 Viewport

  • Layer support
  • Automatic visual refinement tolerance estimation
  • New animation kernel based on Block/BlockReference
  • Curves and surfaces trim/intersection
  • Auto hide labels
  • Select by box enclosed selection method
  • GetAllVisibleEntities(), GetAllCrossingEntities() and GetAllEnclosedEntities() methods
  • Faster Fem mesher and solver engines
  • Line types support
  • Full transparency support
  • Smart tags

Eyeshot 3.0 Import/Export

  • Improved block reference support
  • Export to OBJ with full material support
  • Export to ASCII STL with multi-part support

About Publisher

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.


devDept updates Eyeshot

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A 3D spaceship model shown within an Eyeshot viewport.

A 3D spaceship model shown within an Eyeshot viewport.

New version adds bidirectional support for Attributes and XData, isocurve drawing for solid entities and more.

Eyeshot Ultimate adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. It includes the following Eyeshot products, which are also available individually:

Updates in V3.0.508.0

  • Added bidirectional support for Attributes and XData
  • Added isocurve drawing for Solid entity
  • Added Viewport.Entities.FrontFacingOnly flag to improve the semi-transparent entity drawing speed
  • Added Viewport.Entities.MaxCandidates property to control semi-transparent entity pre-processing speed
  • Added a new ViewportStandard.ZoomFit() override with the selectedOnly parameter
  • Improved drawing of Solid entity
  • Changed animation now uses the BlockReference.MoveTo() method
  • Changed Entity.Draw(), DrawWireframe(), Render(), DrawEdges() methods now accept no arguments
  • Renamed backFaceColorType to backfaceColorMethodType
  • Renamed the LabelBase class to Label
  • Renamed meshEdgeStyleType.All to None
  • Fixed Picture entity not drawn in the correct color
  • Fixed Line.MidPoint returning a wrong value
  • Fixed incorrect volume for solid objects created from triangles
  • Fixed print preview crash when AutoHideLabels is active
  • Fixed line/point weight determined by layer
  • Fixed drawing of nested block references
  • Fixed wrong decimal separator in OBJ export
  • Fixed Viewport.Layers.RemoveLayer() not acting on blocks collection
  • Fixed selection of solid entities
  • Fixed display of entities with size less than 1e-6
  • Fixed comparing Point3D with null/Nothing

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot now supports AutoCAD 2010 format

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A sample 3D object in the Eyeshot viewport.

A sample 3D object in the Eyeshot viewport.

Version 3.1 also supports semi-transparent bitmaps in Picture entity and drawing optimization of small entities.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in 3.1

  • Support for semi-transparent bitmaps in Picture entity
  • Support for AutoCAD 2010 file format
  • Small entities drawing optimization

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds new customizable toolbar

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A sample 3D object in the Eyeshot viewport.

A sample 3D object in the Eyeshot viewport.

Version 4.0 also adds WorkUnit class, analytical hidden lines removal and .NET Framework 4.0 support.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in V4.0

Eyeshot Viewport

  • Improved interactive zoom and rotate
  • Rotate to face command
  • HiddenLines display mode
  • Display mode settings
  • Vector based imaging/printing with analytical hidden lines removal
  • Vector based copy to clipboard and export to *.dwg, *.dxf and *.emf
  • Customizable ToolBar
  • Redesigned ProgressBar
  • Customizable viewport border
  • Legend as a standard User Interface element available to all product editions
  • Improved render to bitmap
  • Option to keep the Grid behind the drawing

Eyeshot Entities

  • Composite curve
  • Radial and diametric dimensions
  • Fem
  • 3D linear and quadratic FEM elements
  • 3D FEM solver
  • 2D and 3D Joint elements
  • Support for nodal temperature
  • Reactions computation
  • 15 different result plots
  • Ability to import Lusas files
  • Modeling tools
  • Mesh, Solid and Surface section
  • Mesh, Solid and Surface sweep
  • Curve offset

Miscellaneous

  • WorkUnit class to simplify the development of modeling tasks in background
  • .NET Framework 4.0 support to take advance of Parallel Extension for .NET in triangulation, meshing and FEM solver

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot 4.1 released

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A sample 3D object in the Eyeshot viewport.

A sample 3D object in the Eyeshot viewport.

Allows you to import/export the STEP file format and import solid entities from Autodesk and IGES.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in 4.1

  • Import/export of the STEP file format
  • Import of solid entities from Autodesk
  • Import of solid entities from IGES
  • Parallel entities regeneration
  • Geometry simplification during interactive actions
  • Active toolbar during interactive actions

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds Kinect support

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A 3D object created using Eyeshot.

A 3D object created using Eyeshot.

Built-in support for Microsoft Kinect Sensor including PointCloud, Skeleton, Players and camera angle.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

Updates in 5

  • Multi-viewport support
  • Planar reflection on the ground plane
  • Realistic shadows
  • Label selection
  • Material management - immediate change propagation in the scene
  • Entity grouping (Ctrl-G, Ctrl+Shift+G)
  • Improved data translation
  • Text entity extrusion and outline
  • Mass and Area properties computation
  • Built-in support for 3D mouse (3Dconnexion)
  • Built-in support for Microsoft Kinect Sensor (PointCloud, Skeleton, Players, camera angle)
  • Improved Grid object

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds Touch support

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A 3D object created using Eyeshot.

A 3D object created using Eyeshot.

New version adds multi-touch support for zoom, pan, rotate and selection.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

Updates in 6

  • AutoCAD 2013 file format support.
  • Windows 8 and Visual Studio 2012 support.
  • Multi-touch support for zoom, pan, rotate and selection.
  • Intel HD-based, Windows 8 tablet support.
  • Region entity with 2D booleans.
  • Fast point cloud entities.
  • Surface reconstruction from point clouds.
  • Mesh cut added.
  • Semi-transparent curve support.
  • Asynchronous file import.
  • ReadAutodesk, ReadASC, ReadSTL, ReadOBJ, ReadIGES and ReadSTEP classes added.
  • Curve and surface fillet and offset.
  • Smarter and faster FEM solver.
  • FEM 2D and 3D truss elements added.
  • Object manipulator and ViewCube widgets added.
  • Previous and next view selections.
  • Multiple grid support.
  • Three additional selection modes added based on polygons.
  • Replace coordinate system icon with a custom Mesh.

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Did You Know?

Did you know that you can also buy Microsoft Visual Studio along with an MSDN Subscription from us? Or that in Europe and Japan we also have all the Embarcadero products available to purchase, such as Delphi, C++ Builder and RAD Studio!

devDept releases Eyeshot Ultimate V3.0

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A sample 3D object in the Eyeshot viewport.

New version offers export to OBJ with full material support.

Eyeshot Ultimate adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. It includes the following Eyeshot products, which are also available individually:

New Features in V3.0

Eyeshot 3.0 Entities

  • Sketch plane constructors
  • Picture entity
  • More flexible AlignedDim
  • More powerful Mesh entity
  • More powerful PointCloud entity
  • PlanarSurface, TabSurface and RevSurface

Eyeshot 3.0 Viewport

  • Layer support
  • Automatic visual refinement tolerance estimation
  • New animation kernel based on Block/BlockReference
  • Curves and surfaces trim/intersection
  • Auto hide labels
  • Select by box enclosed selection method
  • GetAllVisibleEntities(), GetAllCrossingEntities() and GetAllEnclosedEntities() methods
  • Faster Fem mesher and solver engines
  • Line types support
  • Full transparency support
  • Smart tags

Eyeshot 3.0 Import/Export

  • Improved block reference support
  • Export to OBJ with full material support
  • Export to ASCII STL with multi-part support

About Publisher

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.


devDept updates Eyeshot

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A 3D spaceship model shown within an Eyeshot viewport.

New version adds bidirectional support for Attributes and XData, isocurve drawing for solid entities and more.

Eyeshot Ultimate adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute. It includes the following Eyeshot products, which are also available individually:

Updates in V3.0.508.0

  • Added bidirectional support for Attributes and XData
  • Added isocurve drawing for Solid entity
  • Added Viewport.Entities.FrontFacingOnly flag to improve the semi-transparent entity drawing speed
  • Added Viewport.Entities.MaxCandidates property to control semi-transparent entity pre-processing speed
  • Added a new ViewportStandard.ZoomFit() override with the selectedOnly parameter
  • Improved drawing of Solid entity
  • Changed animation now uses the BlockReference.MoveTo() method
  • Changed Entity.Draw(), DrawWireframe(), Render(), DrawEdges() methods now accept no arguments
  • Renamed backFaceColorType to backfaceColorMethodType
  • Renamed the LabelBase class to Label
  • Renamed meshEdgeStyleType.All to None
  • Fixed Picture entity not drawn in the correct color
  • Fixed Line.MidPoint returning a wrong value
  • Fixed incorrect volume for solid objects created from triangles
  • Fixed print preview crash when AutoHideLabels is active
  • Fixed line/point weight determined by layer
  • Fixed drawing of nested block references
  • Fixed wrong decimal separator in OBJ export
  • Fixed Viewport.Layers.RemoveLayer() not acting on blocks collection
  • Fixed selection of solid entities
  • Fixed display of entities with size less than 1e-6
  • Fixed comparing Point3D with null/Nothing

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot now supports AutoCAD 2010 format

$
0
0
A sample 3D object in the Eyeshot viewport.

Version 3.1 also supports semi-transparent bitmaps in Picture entity and drawing optimization of small entities.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in 3.1

  • Support for semi-transparent bitmaps in Picture entity
  • Support for AutoCAD 2010 file format
  • Small entities drawing optimization

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds new customizable toolbar

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0
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A sample 3D object in the Eyeshot viewport.

Version 4.0 also adds WorkUnit class, analytical hidden lines removal and .NET Framework 4.0 support.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in V4.0

Eyeshot Viewport

  • Improved interactive zoom and rotate
  • Rotate to face command
  • HiddenLines display mode
  • Display mode settings
  • Vector based imaging/printing with analytical hidden lines removal
  • Vector based copy to clipboard and export to *.dwg, *.dxf and *.emf
  • Customizable ToolBar
  • Redesigned ProgressBar
  • Customizable viewport border
  • Legend as a standard User Interface element available to all product editions
  • Improved render to bitmap
  • Option to keep the Grid behind the drawing

Eyeshot Entities

  • Composite curve
  • Radial and diametric dimensions
  • Fem
  • 3D linear and quadratic FEM elements
  • 3D FEM solver
  • 2D and 3D Joint elements
  • Support for nodal temperature
  • Reactions computation
  • 15 different result plots
  • Ability to import Lusas files
  • Modeling tools
  • Mesh, Solid and Surface section
  • Mesh, Solid and Surface sweep
  • Curve offset

Miscellaneous

  • WorkUnit class to simplify the development of modeling tasks in background
  • .NET Framework 4.0 support to take advance of Parallel Extension for .NET in triangulation, meshing and FEM solver

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot 4.1 released

$
0
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A sample 3D object in the Eyeshot viewport.

Allows you to import/export the STEP file format and import solid entities from Autodesk and IGES.

Eyeshot is a software component that adds feature rich, visually appealing 3D viewports to your Windows Forms applications. Eyeshot includes interactive Zoom/Pan/Rotate, three different shading modes, five selection methods, layers support and professional imaging/printing so you can get the most out of your 3D model. Eyeshot also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations and curve and surfaces trim/intersection. Standard CAD formats support allows 3D models to be imported and exported. Eyeshot is written in managed C# and provides integration with Visual Studio .NET IDE. Eyeshot is based on a per developer licensing scheme, and it is royalty-free to distribute.

The following editions are available:

Updates in 4.1

  • Import/export of the STEP file format
  • Import of solid entities from Autodesk
  • Import of solid entities from IGES
  • Parallel entities regeneration
  • Geometry simplification during interactive actions
  • Active toolbar during interactive actions

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds Kinect support

$
0
0
A 3D object created using Eyeshot.

Built-in support for Microsoft Kinect Sensor including PointCloud, Skeleton, Players and camera angle.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

Updates in 5

  • Multi-viewport support
  • Planar reflection on the ground plane
  • Realistic shadows
  • Label selection
  • Material management - immediate change propagation in the scene
  • Entity grouping (Ctrl-G, Ctrl+Shift+G)
  • Improved data translation
  • Text entity extrusion and outline
  • Mass and Area properties computation
  • Built-in support for 3D mouse (3Dconnexion)
  • Built-in support for Microsoft Kinect Sensor (PointCloud, Skeleton, Players, camera angle)
  • Improved Grid object

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot adds Touch support

$
0
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A 3D object created using Eyeshot.

New version adds multi-touch support for zoom, pan, rotate and selection.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

Updates in 6

  • AutoCAD 2013 file format support.
  • Windows 8 and Visual Studio 2012 support.
  • Multi-touch support for zoom, pan, rotate and selection.
  • Intel HD-based, Windows 8 tablet support.
  • Region entity with 2D booleans.
  • Fast point cloud entities.
  • Surface reconstruction from point clouds.
  • Mesh cut added.
  • Semi-transparent curve support.
  • Asynchronous file import.
  • ReadAutodesk, ReadASC, ReadSTL, ReadOBJ, ReadIGES and ReadSTEP classes added.
  • Curve and surface fillet and offset.
  • Smarter and faster FEM solver.
  • FEM 2D and 3D truss elements added.
  • Object manipulator and ViewCube widgets added.
  • Previous and next view selections.
  • Multiple grid support.
  • Three additional selection modes added based on polygons.
  • Replace coordinate system icon with a custom Mesh.

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot 7 improves Solid3D support

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3D model created using Eyeshot.

Faster IGES/STEP importing for Solid3D based geometry.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

Updates in 7

  • New design-time experience.
  • Solid3D, MultilineText and AngularDim entities.
  • Faster IGES/STEP importing for Solid3D based geometry.
  • Support for free point/curve entities and layers in STEP importing.
  • Support for color modulation in point clouds.
  • Curve and Surface curvature plots.
  • Support for multiple font styles for text based entities.
  • Support for bitmaps in DWG/DXF importing/exporting.
  • DraftingDemo and AssemblyBrowser samples.
  • Support for Windows 8.1 and Visual Studio 2013.
  • Support for Kinect for Windows SDK 1.8.

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.


Eyeshot Ultimate 8 released

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A 3D model created using Eyeshot.

New version adds native WPF control and DWG 2015 file format support.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

The following editions are available:

Updates 8

  • Native WPF control.
  • Additional DirectX renderer for WinForms.
  • Simplified DWG/DXF import/export.
  • DWG 2015 file format support.
  • LinearPath entity inflating.
  • Improved BlockReference attributes via AttributeReference class.
  • FEM pressure loading and mapped meshing.
  • True FEM mesh planar section.
  • 2D and 3D FEM Beam elements with hinge support.
  • FemDemo, TextOnCurve and DraftAnalysis source code samples.
  • Texture mapping on Surface entities.

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot 9 released

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A 3D model created using Eyeshot.

Introduces Solid3D watertight tessellation, silhouette drawing and texture mapping.

Eyeshot is a software component that adds feature rich, visually appealing 3D views to your Windows Forms applications. It includes interactive zoom/pan/rotate, three different shading modes, five selection methods, layer support and professional imaging. It also includes a full assortment of entity types, including curves, polyhedral meshes, surfaces, solids and point clouds. Modeling tools include 2D triangulation and meshing, Boolean operations, curve and surfaces trim/intersection.

The following editions are available:

Updates in 9

  • New selection filter to enable selection on vertices, edges and faces.
  • Reconstruct 3D surfaces from a list of X-Ray images using DICOM.
  • Watertight tessellation, silhouette drawing and texture mapping for Solid3D objects.
  • Support for reading point clouds from LAS files.
  • Support for AutoCAD SHX fonts.
  • Routing and MVVM source code samples.
  • Eyeshot Tools, a new utility application for activation, projects upgrade, samples unlock, laptop machine detection.
  • Support for Windows 10 and Visual Studio 2015.
  • Support for Remote Desktop Connections in WPF.
  • Resolution independence for User Interface items in WPF.

About devDept Software

Founded in 2005, devDept Software, provides software tools for application developers using Microsoft design environments. The company's primary product focus is on 3D modeling and visualization. With many years of experience in Finite Element Analysis development, devDept's goal is to design innovative applications that make structural design easier, saving engineers time and money.

Eyeshot 9.0.336

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Eyeshot Ultimate

Improved WPF data binding.

Features

  • Added HiddenLinesViewSettings.FilterLinesToExport() to export lines with custom logic.
  • Added HiddenLinesViewSettings.ScaleLinesToWorld().
  • Improved WPF data binding, now the logical tree and the DataContext inheritance are preserved.
  • Improved loading of STEP files that include BRep and individual surfaces.
  • Added Surface and Solid3D.ClosestPointTo() to check CMM machines output with 3D geometry.
  • Selection color now uses ViewportLayout.DefaultMaterial settings for properties different from Diffuse.
  • Improved AutoCAD SolidHatch import.
  • Added support for colors and intensity in ReadLAS.
  • Added the ToolBarButtons collection editor to allow default toolbar buttons management at design-time in WinForms.
  • Improved speed in entity under the mouse cursor detection.
  • Added EntityList.Explode() method.
  • Added support for fractional and architectural unit types to linear dimensions.
  • Added ReadAutodesk.ExplodeDimensions property to explode dimensions into their sub entities.
  • Improved regeneration speed for rigid transformations for Surface and Solid3D objects.
  • Improved selection speed on visible selection modes.
  • Added special surfaces constructors for serialization purpose only.
  • Added Surface and Solid3D.ExtrudeWithTwist().
  • Moved the EntityList.GetStats() to UtilityEx.GetEntitiesStats().
  • Added the ObjectManipulator.Entities property to allow ObjectManipulator customization.
  • ViewportLayout.BackgroundSettings.Image is now a dependency property in WPF.
  • Added two overrides to Mesh.Section() method.
  • Deprecated ToolBar.DisabledImage and DisabledDownImage properties.
  • Added leftOvers parameter to Solid.CutBy() method.
  • Changed ViewportLayout.FindClosestVertex() and FindClosestVertices() methods, now they both fill the HitVertex.EntityIndex.
  • Added ViewportLayoutFindClosestVertices() method.
  • Added ViewportLayout.FindClosestVertex() override that accepts a specific entity.
  • Added to SelectionChangedEventArgs sub items selection data.
  • Added UtilityEx.DetectRegionsFromContours() method.

Fixes

  • Fixed EMF export in WPF.
  • Fixed drawing of control polygon in planar reflection.
  • Fixed Solid3D.Loft() duplicated vertex bug.
  • Fixed sub items selection in Solid3D entity, object silhouettes are not highlighted anymore.
  • Fixed missing shadow for Region objects.
  • Fixed STEP layer import bug.
  • Fixed resize Picture entity bug.
  • Fixed empty text string in Text entity bug.
  • Fixed crashing demo programs in WPF only installation.
  • Fixed crash in ObjectManipulator translation.
  • Fixed toolbar buttons tooltips in WPF.
  • Fixed missing Microsoft.Kineck.dll issue.
  • Fixed crash with Entity.LinePattern as byParent in DirectX.
  • Fixed Plane.AxisZ property setter, now updates AxisX and AxisY properties too.
  • Fixed crash when adding a new Viewport without CoordinateSystemIcon at runtime.
  • Fixed WPF multi-touch coordinates issue.
  • Fixed bounding box computation for Attribute objects bug.
  • Fixed a number of issues related to transparent entities sub item selection in different display modes.
  • Fixed FeatureDetection sample in both WinForms and WPF.
  • Fixed missing CameraMoveEnd event when the ActionMode was zoom, pan or rotate.
  • Fixed GroupSelection for dynamic selection.
  • Fixed some memory leaks in ReadAutodesk class.

Eyeshot Fem 9.0.369

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Eyeshot Fem

Includes several improvements and bug fixes.

Features

  • Added Label.IsClipped() virtual method to avoid clipping by clipping plane.
  • OpenGL and DirectX renderer lighting is now identical.
  • Improved Block.BasePoint editing.
  • Added Legend.GetStringValue() method and AlignValuesVerticalMiddle property to allow legend values customization.
  • Added the MultilineText.Contents property.
  • Added the ability to draw a completely transparent background in WPF.
  • Added XOR support for DirectX renderer.
  • Added ViewportLayout.Print() and PrintPreview() overrides that accept a new "extents" parameter.
  • Added LinearPath.GlobalWidth to create polylines with a fixed-size width.
  • Added Mesh.FixNormals() method to make mesh triangles winding order uniform.
  • Added ReadFileAsynch.AddToSceneAsSingleObject() method.
  • OriginSymbol UI element can now be customized as the CoordinateSystemIcon one.

Fixes

  • Fixed crash in MultilineText entity when changing the number of text lines.
  • Fixed DWG/DXF import of Region entities when transformation is involved.
  • Fixed layer "0" propagation in DWG/DXF import.
  • Fixed OrdinateDim entity selection.
  • Fixed Picture entity shadow drawing.
  • Fixed missing planar shadow in WPF.
  • Fixed improper center of rotation bug with antialiasing in WPF.
  • Fixed “yellow dots” issue related to some specific graphic adapters.
  • Fixed the selection and zoom window boxes erase other UI elements bug.
  • Fixed disabled toolbar buttons drawing.
  • Fixed ViewCube icon ring labels drawing.
  • Fixed the ViewportLayout.Entites.Explode() for duplicated entity issue.
  • Fixed Solid3D entity mirror.
  • Fixed silent exception when editing the XAML.
  • Fixed printing in landscape mode, the printable area was wrongly adjusted..
  • Fixed DirectX renderer spotlight attenuation.
  • Fixed Ctrl key sub item selection with antialiasing.
  • Fixed style inheritance issue for Grid, BorderSettings, ProgressBar, ToolBar, ToolBarButton, ViewCube, BackgroundSettting and BoundingBox.
  • Legend.FormatString is now a dependency property.
  • Fixed a memory leak fix related to the window closed event in WPF.
  • Fixed a crash in Picture.TransformBy().
  • CoordinateSystemBase.LabelOrigin is now a dependency property.
  • Fixed a memory leak related to BoundingBox object label.

Eyeshot Nurbs 9.0.369

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Eyeshot Nurbs

Includes several improvements and bug fixes.

Features

  • Added Label.IsClipped() virtual method to avoid clipping by clipping plane.
  • OpenGL and DirectX renderer lighting is now identical.
  • Improved Block.BasePoint editing.
  • Added Legend.GetStringValue() method and AlignValuesVerticalMiddle property to allow legend values customization.
  • Added the MultilineText.Contents property.
  • Added the ability to draw a completely transparent background in WPF.
  • Added XOR support for DirectX renderer.
  • Added ViewportLayout.Print() and PrintPreview() overrides that accept a new "extents" parameter.
  • Added LinearPath.GlobalWidth to create polylines with a fixed-size width.
  • Added Mesh.FixNormals() method to make mesh triangles winding order uniform.
  • Added ReadFileAsynch.AddToSceneAsSingleObject() method.
  • OriginSymbol UI element can now be customized as the CoordinateSystemIcon one.

Fixes

  • Fixed crash in MultilineText entity when changing the number of text lines.
  • Fixed DWG/DXF import of Region entities when transformation is involved.
  • Fixed layer "0" propagation in DWG/DXF import.
  • Fixed OrdinateDim entity selection.
  • Fixed Picture entity shadow drawing.
  • Fixed missing planar shadow in WPF.
  • Fixed improper center of rotation bug with antialiasing in WPF.
  • Fixed “yellow dots” issue related to some specific graphic adapters.
  • Fixed the selection and zoom window boxes erase other UI elements bug.
  • Fixed disabled toolbar buttons drawing.
  • Fixed ViewCube icon ring labels drawing.
  • Fixed the ViewportLayout.Entites.Explode() for duplicated entity issue.
  • Fixed Solid3D entity mirror.
  • Fixed silent exception when editing the XAML.
  • Fixed printing in landscape mode, the printable area was wrongly adjusted..
  • Fixed DirectX renderer spotlight attenuation.
  • Fixed Ctrl key sub item selection with antialiasing.
  • Fixed style inheritance issue for Grid, BorderSettings, ProgressBar, ToolBar, ToolBarButton, ViewCube, BackgroundSettting and BoundingBox.
  • Legend.FormatString is now a dependency property.
  • Fixed a memory leak fix related to the window closed event in WPF.
  • Fixed a crash in Picture.TransformBy().
  • CoordinateSystemBase.LabelOrigin is now a dependency property.
  • Fixed a memory leak related to BoundingBox object label.
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